A Day in the Life of a Postgraduate Creative Arts Researcher

They say that without art, the earth is just “eh.”

The creative arts – be they visual, kinetic, narrative, musical, or any other kind of expression – enrich and beautify our lives. But they’re starting to do that in new and interesting ways. After over a century of modernist and postmodernist experimentation, and several decades of technological revolution, the arts have exploded beyond their traditional boundaries.

At the same time, arts research has opened its doors to new approaches. Music has been analysed through the lens of cognitive neuroscience. Visual art has been researched from a healthcare perspective, and many hospitals have started to provide arts programmes to enhance patient recovery. Games (both video and board) are being analysed for their sociological value.

In other words, if you thought the creative arts were about ballet recitals and concert halls, you’re missing out on a glorious bigger picture.

So what’s it like to be a creative arts researcher in 2015? We talked to Colab Masters student Amy Tielu to find out.

ICYMI: Check out our other “day in the life of” videos to find out what it’s like to be a postgrad researcher in the humanities or sciences.

Happy long weekend!

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About Anaise Irvine

Dr Anaise Irvine is the Editor of Thesislink. She has a research background in science and narrative. Her PhD research analysed how contemporary films and novels represent genetic engineering as a social justice issue. She has previously researched fictional representations of evolution and quantum mechanics. She has taught such diverse texts as Blade Runner and Bridget Jones’s Diary, and her most obscure skill is being able to turn novels into phylogenetic trees!

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